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Submitted on
July 8, 2012
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1.8 MB
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Gloop by John-Boyer Gloop by John-Boyer
Now this one I like!
Just messing about with high viscosity fluids... I've discovered that ramping up the surface tension really helps with that stringy look that's so hard to get. I'm also quite proud of the lack of rendering errors... no weird speckling on the edges of the DOF and such... plus I just discovered the dim distance checkbox in Vray... so now I can have pretty reflections without all those ugly shapes.

Waddaya think... is the vignette too strong? Looking at the thumbnail, it does seem awfully powerful, but in full size, it seems to fit better.

The particles were meshed with Frost, which I highly recommend. It's so much faster and more accurate than the Realflow internal meshing, plus it's highly customizable on the fly, which I've been yearning for. :D

If you want to use this for a personal wallpaper, just note me, and I'll send it to ya. Rez is 1080p.

Tools: Max/VRay/Realflow/Frost/AE/Frischluft/OpticalFlares
Fluid Sim time: 15 minutes
Render time: 10 minutes (dang I love my new pc...)

OH CRAP! I was going to record a tutorial... but I forgot. Sorry, guys. Maybe next time...
Heh... kinda looks like Flubber.
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CenixNova Featured By Owner Aug 5, 2012  Hobbyist General Artist
Nice & shiny! :D
John-Boyer Featured By Owner Aug 6, 2012  Student Digital Artist
:D Thanks!
alien4killer Featured By Owner Jul 23, 2012
Hey mate... like the way your PC is handling such stuff..... Mind sharing the specs?
John-Boyer Featured By Owner Jul 31, 2012  Student Digital Artist
Sure! I have the Alienware x51. The model I got has 8gb of RAM, an NVidia 555 plus an integrated graphics card, and a quad-core Intel i7-3770 CPU @ 3.40 GHz. It runs Skyrim and Tribes Ascend on ultra at 1080p, and renders like a dream. I highly recommend it, if you're looking into upgrading.
grant356 Featured By Owner Jul 22, 2012  Hobbyist Interface Designer
what software do you use to get this kind of thing, text & fluid
John-Boyer Featured By Owner Jul 31, 2012  Student Digital Artist
I used 3DS Max ([link]) for the text, Realflow ([link]) for the fluid, and VRay ([link]) for rendering. :D
yf19-sama Featured By Owner Jul 16, 2012  Professional Traditional Artist
beautiful compositing work
John-Boyer Featured By Owner Jul 31, 2012  Student Digital Artist
mburleigh8 Featured By Owner Jul 14, 2012  Hobbyist Digital Artist
Very nice
John-Boyer Featured By Owner Jul 15, 2012  Student Digital Artist
Thank you!
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